VFX of 2020.03
ツイッターで見たかっこいいエフェクト / 3DCG のまとめ 2020.03
Friday evening #VisualEffectGraph thing in #Unity. I just wanted to doodle a while with voxel-style things... Real-time baked SDF (from meshes) and then the data is visualized with VEG. #madewithunity #indiedev #gamedev #abstract #realtimevfx pic.twitter.com/zldFTfpl5z
— Olli Sorjonen (@Olmirad) 2020年2月28日
Sketch [#MadeWithUnity | #Houdini] pic.twitter.com/DlwVF03HqY
— John Parsaie (@johnparsaie) 2020年2月29日
💡The core of the tricky soft ball algorithm is from Entagma's Houdini tutorial https://t.co/x8GL4796GJ. I implemented and optimizated it for mobile web pages. The source code is on https://t.co/XdjQeLv29W. Feel free to use it. 😀#threejs #web #webdev pic.twitter.com/fYgjzck73z
— Sen Zh (@SenZh4) 2020年3月1日
Cinema4d stillframes countdown#cinema4d #redshift3d #artistic #octanerender #animation3d #vfx pic.twitter.com/yal5JQyziN
— Daniel Ñañez (@Daniela50018712) 2020年3月1日
Divide 2. It was a little tricky figuring out how to get this effect onto a curved surface with the polygon restrictions
— Perry Cooper (@perry__cooper) 2020年3月1日
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.#cinema4D #c4d #dailyrender #render #art #arte #design #3D #cgi #satisfy #satisfying #octane #otoy #studioshare #surface #compilation #divide #divider pic.twitter.com/tVW5vH9m7r
I'm incredibly proud to announce Mitsuba 2 (https://t.co/U62rBn8Yqq), the result of more than three years of hard work by my group (@merlin_ND, @gllmLoubet, @seb_spe, Delio Vicini, @tizianzeltner) pic.twitter.com/8w109Zkrrx
— Wenzel Jakob (@wenzeljakob) 2020年3月3日
Mitsuba 2 のソースコード公開
Light laser beam with🌈spectrum😇#Laser #LaserBeam #LaserRay #VFX #FX #Unity #Unity3D #MadeWithUnity #Hovl #HovlStudio pic.twitter.com/OYktj66fGr
— Vladyslav Horobets (@HovlStudio) 2020年3月4日
Fire & Smoke effects for @MandragoraGame, made with #FluidNinja for Unreal#indiegames #UnrealEngine #UE4 #realtimevfx #vfx #fluidsimulation #mandragora pic.twitter.com/6mKBdFZRLz
— Andras Ketzer (@FluidNinjaVFX) 2020年3月4日
New operator in Operation Lovecraft: the investigator cyberdoll Galatea is joining the team with her signature schiavona and revolver.https://t.co/rt39cISH1d#3dart #ue4 #UnrealEngine #gamedev pic.twitter.com/EtNTHFDSVj
— Project Helius (@PROJECT_H_Dev) 2020年3月5日
Today is a lightning day#ue4 #vfx #realtimevfx #visualeffects pic.twitter.com/hNr8TcAfKO
— マックス (@pelengami) 2020年3月5日
I've finally started adding some #Houdini into my effects. Really love the workflow so far...#gamedev #VFX #realtimeVFX #VFXreel #MadeWithUnreal #VFXfriday #UE4 pic.twitter.com/CmZhtdBpCt
— pmargacz (@pmargacz) 2020年3月6日
Aandddd..
— Marco (@MarcoPPavanello) 2020年3月7日
Real Snow is now part of Blender 2.83 :)https://t.co/rKr1dbAGXC#b3d pic.twitter.com/kAlJPoqTa1
Mohammed Kamal Ahmed shared his experience with a new method for stunning tree simulations in #Houdini:https://t.co/WpqCjw4kao#gamedev #indiedev #3dart #simulation #3dmodeling #rendering @sidefx pic.twitter.com/anog38PSN1
— 80 LEVEL (@EightyLevel) 2020年3月8日
Experimenting with cheap yet good looking fur for our monsters. Or as Mandragora VFX guy @AndrasKetzer has put it: "Custom fur technology, based on parallax mapping, modulated with noise."#UnrealEngine #UE4 #VFX #indiegame #indiedev #gamedev pic.twitter.com/2P08hlctdv
— Mandragora (@MandragoraGame) 2020年3月11日
汎用的なアイデアな気がする
Quick view of the technique I use to make toon like fx with no spritesheet, using dissolve shaders.
— Matias Mahler (@mahler_matias) 2020年3月13日
The nice thing about this technique its that you can quickly clearly visualize the end result and the timing.
#vfxfriday #realtimevfx #shader #gameart #photoshop #UE4 pic.twitter.com/1vfewxKRdE
汎用的なアイデアな気がする(2)
Flash Dash!!!
— Hactrix - DevLog (@Hactrix) 2020年3月17日
----#UE4 #indiedev #gamedev #unity3d #screenshotsunday #screenshotsaturday #VFX #Speed pic.twitter.com/HHsz2XAdno
Waterfalls & Flowmaps for @MandragoraGame, made with #FluidNinja for Unreal#indiegames #UnrealEngine #UE4 #realtimevfx #vfx #fluidsimulation #mandragora pic.twitter.com/fH59l6aGGQ
— Andras Ketzer (@FluidNinjaVFX) 2020年3月19日
It's either AOE damage of buff.... not sure about this spell... #gamedev #VFX #realtimeVFX #VFXreel #MadeWithUnreal #VFXfriday #UE4 pic.twitter.com/Hm9huJj8Td
— pmargacz (@pmargacz) 2020年3月20日
The ball is here again😄#Unity #unity3d #vfx #madewithunity pic.twitter.com/r8wGYWqOpk
— Sakura Rabbit 樱花兔 (@Sakura_Rabbiter) 2020年3月21日
𝗢𝗿𝗯 𝗼𝗳 𝘁𝗵𝗲 𝗥𝗶𝘀𝗶𝗻𝗴 𝗦𝘂𝗻 - Lockdown render #4 ☀️🏠 Music by The Animals.#houdini #redshift3d #motiongraphics #motiondesign #3drender #digitalart #vfx #cgi #house #rising #sun #theanimals #oldtimers #60s pic.twitter.com/awjKRkdIrb
— Q. (@qornflex) 2020年3月23日
Created this cool Loot VFX with a Gemstone surprise inside. And I shared the process in link below, so you can create your own Loot Boxes too!
— Gabriel Aguiar Prod. (@GabrielAguiarFX) 2020年3月24日
Check it out: https://t.co/jYZLeXV2zO#VFX #Effects #Unity #Unity3d #realtimeVFX #indiedev #gamevfx #madewithunity #gamedev #gameart pic.twitter.com/bxXci3e1xA
I have a good update for the radial slash#ue4 #vfx #realtimevfx #visualeffects pic.twitter.com/ELuEkpJwJp
— マックス (@pelengami) 2020年3月25日
8 hour FX sketch I recently did. #realtimevfx #vfx #UnrealEngine4 #UE4 #vfxfriday #gamedev pic.twitter.com/FTjZ4xIaD2
— Jamal Coleman (@jamdatFX) 2020年3月27日
LaserEye #UE4 #Unrealengine #UE4Study #gamedev #VFX pic.twitter.com/NXhF7cAPc3
— 犬二哈 (@HHHHHusky) 2020年3月30日
Afternoon #VisualEffectGraph thing in #Unity 😃. Fluctuating lines which don't make U-turns back and they move pretty much in diagonal directions, making turns only after certain intervals of time. #madewithunity #gamedev #generative #abstract #realtimeVFX #vfx pic.twitter.com/o9qnJZ7ADw
— Olli Sorjonen (@Olmirad) 2020年3月31日
VFX of 2020.02
ツイッターで見たかっこいいエフェクト / 3DCG のまとめ 2020.02
I've been polishing up my volumetric fog-cloud. finally got the fluffy dry ice look <3💨#UE4 #gamedev #realtimevfx #techart pic.twitter.com/GyjbId4CFq
— Asher Zhu (@Vuthric) 2020年2月8日
解説:Create nice and feasible volumetric cloud in Unreal Engine 4 | Asher.GG
Test 444 2d Flockimg #unity3d #madewithunity #generatedesign #creativecodimg #realtime pic.twitter.com/9t9bKcVzZV
— Wenzy (@ziyangwen) 2020年2月9日
Breath of the Wild inspired Hit Impact FX - files up for patrons! Lots more too, so if you like Unity shaders and FX, come join the party. (Updated the website with links to gifs, because still images are boring) https://t.co/V79pA4gfpV#unity3d #AmplifyShaderEditor pic.twitter.com/X59TKoXg1m
— Edward del Villar (@Ed_dV) 2020年2月10日
thorn and you between#madewithunity #gamedev #indiedev #unity3d pic.twitter.com/L2a9ickuvB
— Tyler Swietanski (@justadog_ski) 2020年2月11日
ヤマツツジ Blenderで制作 pic.twitter.com/dWBDBvt1cP
— taracod (@dknrbssntri) 2020年2月11日
Fire magic circle🔥🧙♀️#Fire #Magic #Unity #Unity3D #MadeWithUnity #gameDev #VFX #Effects #RealTimeVFX #Hovl #HovlStudio pic.twitter.com/121Ad11Ust
— Vladyslav Horobets (@HovlStudio) 2020年2月11日
卒業制作、完成版です!!https://t.co/7M0Eay8IQ3
— TF_siri (@TF_siri) 2020年2月12日
曲は削除さん@sakuzyo_skz
さんの「Creamy Room」をお借りしています。#Houdini #3dcg #animation #MotionGraphics #卒業制作
Me make burst laser. This time I layered 3 camera shakes just for the heck of it :) #UE4 #gamedev #VFX pic.twitter.com/Ht6sCNheO3
— Tom Francis (@TomFrancisVFX) 2020年2月17日
I like how stylized this is looking, completely procedural! #unity3d #gamedev #indiedev pic.twitter.com/mgaFyGygfY
— Klemen (@klemen_lozar) 2020年2月17日
I often saw such effect in different portfolios and tried to make it. Sword is also mine😀#Fire #Sword #Unity #Unity3D #MadeWithUnity #gameDev #VFX #Effects #RealTimeVFX #Hovl #HovlStudio pic.twitter.com/QOBf6Ra8La
— Vladyslav Horobets (@HovlStudio) 2020年2月18日
ミサイル用のロケットエンジン作ってる#blender pic.twitter.com/aoS9y9HQoy
— wanoco4D (@wanoco4D) 2020年2月19日
Did a little more work on the fire VFX. Pew, pew & pew. 🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/HlMDQRey0q
— Bertram Raahauge Jensen (@MrB_Jensen) 2020年2月19日
2D Flame practice (2020 year) https://t.co/HOUTy58yfU pic.twitter.com/Z24MI7BbG9
— Real-Time VFX (@realtimevfx) 2020年2月20日
#UE4 #SpeedTree pic.twitter.com/lOsGlJNXQT
— Koola (@Koola_UE4) 2020年2月22日
Oh, and also some trail practice. 🧐🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/SXkSpAgntE
— Bertram Raahauge Jensen (@MrB_Jensen) 2020年2月22日
techno worms🐛#houdini #sidefx #cgi #vfx #vellum
— Open Mind (@NeverMindMedia) 2020年2月25日
Music: Mr Oizo - Positif pic.twitter.com/YfQTXgOi4w